

Detecting where the eyes are currently moving, which of course requires that you have already determined the pupil position. There are some difficulties with different eyes, glasses, vision disorders etc., but gaze detection is already very fast and precise, down to about half the width of your thumb at arm’s length, allowing to select objects by looking at them or proper eye contact in social VR.Ģ. That is pretty easy with simple image processing and can be done even on some micro-controller, so it wouldn’t be a challenge for the Quest. Detecting the position of both pupils and deriving the gaze direction.
Duke simpleimage class pro#
Hardware analyst and YouTuber Brad Lynch (aka ‘SadlyItsBradley’) has been a driving force behind many of the Quest Pro leaks in the past, and now Lynch has revealed in a new video what he believes to be CAD files related to a ‘lower-end’ consumer headset that follows in the footsteps of Quest 2, ostensibly called Quest 3.

Now it appears a new device is being subject to the same leaky treatment, with a supposed consumer-focused ‘Quest 3’ headset now surfacing.

There’s been a torrent of leaks that over the months have given us a pretty comprehensive look at Quest Pro, Meta’s next high-end VR headset likely seeing a big reveal at Connect next month.
